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Boiling Water with Bubbles and Steam – Blender Project File

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Simulate boiling water with rising bubbles and steam using Blender's non-simulation techniques! This project combines displacement modifiers, particle systems, and volume shaders to create a realistic boiling effect without heavy fluid sims.

🔥 Features:

  • Animated bubbles using particle system
  • Water surface displacement for boiling motion
  • Volumetric steam effect using shader nodes
  • Efficient, non-simulated approach for performance
  • Blender 4.0+ compatible


🎥 Watch the Full Tutorial:

Boiling Water with Bubbles and Steam ( Part 1 )

oiling Water with Bubbles and Steam ( Part 2 )

📌 Usage Notice:
This file is for educational and personal use only.
🚫 Do not resell, redistribute, or use commercially.

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Create a realistic boiling water effect using displacement modifiers, particle bubbles, and volumetric steam shaders — all without fluid simulation. Lightweight and easy to customize.

Size
143 MB
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