Boiling Water with Bubbles and Steam – Blender Project File
$1+
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Abhishek Sharma
Simulate boiling water with rising bubbles and steam using Blender's non-simulation techniques! This project combines displacement modifiers, particle systems, and volume shaders to create a realistic boiling effect without heavy fluid sims.
🔥 Features:
- Animated bubbles using particle system
- Water surface displacement for boiling motion
- Volumetric steam effect using shader nodes
- Efficient, non-simulated approach for performance
- Blender 4.0+ compatible
🎥 Watch the Full Tutorial:
Boiling Water with Bubbles and Steam ( Part 1 )
oiling Water with Bubbles and Steam ( Part 2 )
📌 Usage Notice:
This file is for educational and personal use only.
🚫 Do not resell, redistribute, or use commercially.
Create a realistic boiling water effect using displacement modifiers, particle bubbles, and volumetric steam shaders — all without fluid simulation. Lightweight and easy to customize.
Size
143 MB
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